1/22/2024 0 Comments Hyper light drifter map guide![]() ![]() To date, Solar Ash continues to engage new players and inspire returning ones to create beautiful works inspired by the game. The vastness of the game's ethereal landscapes and fluid movement mechanics opened new avenues for worldbuilding and storytelling. Over the next five years, Annapurna's support played a pivotal role in bringing this ambitious project to fruition. Early on, we joined forces with Annapurna Interactive, whose expertise and resources facilitated our exploration of 3D game development. We started development on Solar Ash about a year before the multi-platform release of Hyper Light Drifter. ![]() It was humbling, and affirmed our dedication to continue to make great games to share with the world. We never could have anticipated the accolades and recognition it received, or the impact it made on players far and wide. ![]() The critical reception following the release of Hyper Light Drifter was incredible - beyond our wildest expectations. Special shout out to core Drifter team members: Alx Preston, Beau Blyth, Teddy Dief, Casey Hunt, Rich Vreeland, Akash Thakkar, Sean Ward, Lisa Brown, and Cosimo Galluzzi. Your unwavering support enabled us to bring our dreams to life and emboldened us to continually push the boundaries of game design. To our early backers who believed in us and our vision, and those fellow devs who helped us through endless rounds of playtesting and feedback, we extend our deepest gratitude. It smashed through the initial funding goal of $27,000 and ultimately raised over $600,000. To date, thanks to the incredible support of our community, the Kickstarter for Hyper Light Drifter remains one of the most successful game projects on the platform. Our Heartfelt Gratitude to Our Early Contributors Those early days and (often) sleepless nights vision were critical in defining our design philosophies, studio culture, and grassroots community connections - setting the stage for what was to come. Little did we know that this campaign would not only secure the funds needed to bring our project to life, but also ignite a beautiful connection with supporters, players, and community members who believed in us from the outset.įueled by a need for camaraderie and knowledge, we spent those early days of Drifter’s development as a part of Glitch City, a then-small collective of independent game developers, artists, and creators all working together out of Alx’s basement. In 2013, we took a leap of faith and launched a Kickstarter campaign for our debut project, Hyper Light Drifter. Something as essential as the keys to understanding the story shouldn’t be hidden behind so much busywork.THINKING BACK Glitch City, Kickstarter, and Hyper Light Drifter At their worst, you’re required to throw yourself against each and every wall just to alleviate the anxiety you might miss a hidden opening, or path of proximity triggered, invisible platforms. At their best we’re given a clue, like a ledge that seemingly has no other purpose, and keen observation is rewarded. While this genre has a long and proud history of secrets hidden in this fashion, and I did enjoy them at first, the way these story fragments are frustratingly stashed in each of the world’s four regions became increasingly annoying. What few direct answers do exist are trapped inside monoliths hidden in secret coves and behind locked doors. Again, I can’t really be sure how it all fits together exactly, because though I have my theories, they’re just interpretations of a stylish, intriguing series of events and images that never fully makes good on its grand setting. “I gathered bits and pieces of the story: an apocalypse, an illness, time travel, and a mysterious dog all play a part. ![]()
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